An image of the sky above Edinburgh made
using Stellarium planetarium software. Users of the new headset will see
a similar image, but will be totally immersed in the view.
Credit: A. Lawrence
Edinburgh astronomers have combined the new
Oculus Rift virtual reality headset with Stellarium planetarium software
to produce an exciting and immersive way to explore the sky. The system
was demonstrated live today (7 July) at the National Astronomy Meeting
in Llandudno, but soon will be available as a shared group experience to
anyone who has a headset and an Internet connection. The technology
offers the chance to engage new audiences with the night sky.
"I have always loved showing the stars to people" said astronomer
Alastair Bruce, the leader of the project, provisionally named
StarSightVR, "but now I can guarantee perfect cloudless skies, and show
the universe to people all round the world, while they stay in the
comfort of their own homes."
'Some people are also simply unable to come to places like the Royal
Observatory or to travel to dark skies, so this technology could help
them enjoy astronomy in a way that until now wasn't possible."
The Oculus Rift virtual reality headset has created a huge stir.
Thousands of people are testing out the prototype, Facebook have already
bought the company, and the headsets should go on sale early in 2016.
The buzz so far has mostly been about what it will do for three
dimensional immersive gaming, but Alastair Bruce, a PhD student at the
University of Edinburgh, and a keen gamer himself, saw the potential for
public interest in astronomy. "I decided the way ahead was to combine
the headset with Stellarium, because that software is very popular as
well as really good, and what's more it's open source, which means we
could get the benefit to the maximum number of people."
Alastair got together with his supervisor, Prof Andy Lawrence, and
they applied for a small grant from the Science and Technology
Facilities Council (STFC), which allowed them to buy test equipment, and
pay for a software engineer (Guillaume Chereau) to make the necessary
changes to the Stellarium software.
"It worked beautifully" said Andy Lawrence. "We showed off an early
version to people at the Edinburgh International Science Festival in
April, and it just knocked their socks off. You feel like you are really
outside looking at the starry sky, but it's even better. You can see
fainter stars, speed up the rotation of Earth, look at deep sky objects,
and even take the ground away so you feel like you are seeing the stars
from space."
The team will very soon release their new best test open source
variety of Stellarium. This means that anybody with an Oculus Rift
headset will be able to download the new software and try it out for
themselves. But the team see this as just the start. "We have a clear
idea of the next steps in development -- the things we want to add or
make better before an official release -- but unfortunately we have now
run out of money," said Lawrence.
As well as releasing the new software, and adding features to the
code, what Bruce and Lawrence want to do next is to use the system to
run presenter-led group stargazing sessions live over the Internet. "We
love showing people the stars and explaining what they are looking at,
here on the rooftop at the Royal Observatory," said Bruce, "so we
thought, why not use the Oculus Rift to do that remotely?"
The team built changes into Stellarium so that their central version
could act as a master, sending information to remote versions. The idea
is that each user switches their copy of Stellarium to 'join show' mode,
and listens to the astronomer-presenter over an audio link, while the
presenter points where they need to look, adjusts day/night settings,
switches constellation guiding lines on and off, and so on.
"Ideally we would run a StarSightVR show perhaps once a month," said
Lawrence, "but we don't know yet how popular it would be, or how well it
will scale up. Our plan is to run a trial event or two and see how we
go."
Tania Johnston, STFC Public Engagement manager at the observatory,
added: "The new StarSightVR system has enormous potential. STFC is
committed to diversity and inclusion, but I often deal with people who
have conditions that limit their involvement with our work. So giving
them access to such an incredible virtual reality astronomy experience
-- over the internet -- could overcome some of those most fundamental
barriers.
The trial shows will be run through the Royal Observatory Edinburgh
Trust, a charitable organisation that supports heritage and public
interest in astronomy.
Story Source:
The above post is reprinted from
materials provided by
Royal Astronomical Society (RAS).
Note: Materials may be edited for content and length.
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